If i try to do a 4:3 aspect ratio from the Output menu on a 16:9 screen, the app aligns the image to the left of the screen. Is there any way to maybe center the image?
Clone mode is working great on Linux. I assume glass mode is not currently possible in Linux since the option is greyed out. Saw some saying they're having trouble getting this application to run on Linux. In case any of those folk check the comments here, remember that this requires installing DX11 in Windows so for wine you'll need to install DXVK.
At 1:1 pixel quality, It works great for Deltarune, Sonic Adventure 1 ’n 2, and Omori! It reminds me of camp, when we had modern concles, but not so modern games :]
One of the best software I eve used! :D Nostalgia hit hard with this one! I have one request tough. Is it possible to make the yellow frame of fullscreen black? It would be amazing if I could hide it. Thanks again for this amazing application!
For people having troubles with OBS, try enabling SLI/Crossfire capture in the property window. Maybe this should be added in the documentation! Anyway, really nice app. I will definitely use it for all my videos !
This app is really cool, the ultimate for watching SD content or playing pixel art indie games. Better than reshade as it has access to retroarch's superior shaders.
I just wish we had one thing: * a "CUSTOM" pixel size setting that lets us input an exact resolution to downsample to/simulate. Some games and content don't fit the 1x, 2x, 3x, 4.5x etc system. Also, when we pick one of those-- it doesn't tell us what resolution is being simulated either. I would like to input , say, 640x360 and it will downsample and simulate that exact resolution. Same with 480x240, or weird games like Blazing Chrome or CrossCode which use very unique 'internal' resolutions. Would be nice if the preset ones we have now also told us somewhere what resolution is being simulated (as it can vary based on content being cloned).
This is such an incredible tool, I can assure you that everyone in the retro gaming community was waiting for something like it! I hope a Linux/Wayland port of this comes up in the future too, as per the advent of the Steam Machine and Steam Deck ecosystem <3
DOSBOX: I am trying to create a script to run DOSBox games with ShaderGlass. So that shaderglass launches before the game, then closes after dosbox game closes. So far I get various results when trying different parameters. None work entirely yet. Any input?
This is fantastic! Is there any resource where people can share ideal settings for specific games? I think some more advanced users might be able to give tips for newcomers.
Yes, but I'm hoping that will be fixed with the most recent release or that I have settings messed up. I have a high end laptop that should be able to ape the effects but I get stuttering with everything from retro games to rpg maker games, to triple aaa (eww lol). If anyone has any pointers I would appreciate it.
This is amazing stuff. Would it be possible to save window size and position co-ordinates when you save a profile? It only saves shader used, pixel size etc AFAIK. I know you can check 'remember position' but I have a few different apps with different window positions required (and specifically, games that use a horizontal display and ones with a vertical display) and I have to manually re-adjust every time I change games. I first tried saving a horizontal profile and a vertical profile, but I guess it doesn't work that way? Thanks again for such a game-changing piece of software!
Biggest bummer about switching over to Linux is that this doesn’t work anymore lol. If anybody knows of a similar project for Linux, let me know - because ShaderGlass was awesome for retro gaming.
I've never used hyprland. Also make sure to open images in new tab if you want to see the effects cause the compression on github will sorta remove the effect. I hope you enjoy using Linux, it's pretty cool if you can get over all this stuff.
Thanks, you're right: this shader can only support 585px wide-input on DirectX due to texture scaling limits; you should still be able to use it if you set your (smaller that 585px wide) input first, but I will fix the crash.
Wanted to thank the dev(s) for all the hard work and continued improvement on this amazing app based on community feedback and qol updates. Truly deserves more recognition from the retro community, keep up the amazing work!
I've been using shaderglass for so long, it's an amazing tool just to mess around with and incredibly impressive. And so easy to use. Thank you for putting so much love into a free, open source tool!!
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If i try to do a 4:3 aspect ratio from the Output menu on a 16:9 screen, the app aligns the image to the left of the screen. Is there any way to maybe center the image?
I'm glad it finally works on Linux!
Great work, an all time favorite. Can't wait to try the new version.
Awesome app. works like a charm on windows 10 22h2
Clone mode is working great on Linux. I assume glass mode is not currently possible in Linux since the option is greyed out. Saw some saying they're having trouble getting this application to run on Linux. In case any of those folk check the comments here, remember that this requires installing DX11 in Windows so for wine you'll need to install DXVK.
Is there a way to apply Shaderglass to a video/image and export the result?
For image you can use built in Take Snapshot function, for video you'll need to recapture using OBS.
I used shader glass and instantly topped the leaderboard on my favorite retro game. Coincidence? Maybe...
mac version pleaseee!!!
Can you make a mac version?
At 1:1 pixel quality, It works great for Deltarune, Sonic Adventure 1 ’n 2, and Omori! It reminds me of camp, when we had modern concles, but not so modern games :]
it doesnt work that good on deltarune, tricky toby loves his mixels
Is there any way to allow this software to allow transparency when uploading a file and taking a snapshot?
One of the best software I eve used! :D Nostalgia hit hard with this one! I have one request tough. Is it possible to make the yellow frame of fullscreen black? It would be amazing if I could hide it. Thanks again for this amazing application!
Just downloaded this from steam, i love it but it has so many presets, trying to find the sega genesis preset now to see if my sprites look authentic
Any chance to get this app to the android? Android handheld gaming is growing up and this is essential for any retro gamer on any platforms!
I think the border might cover up a third of the screen (yes this image was generated by ai)
vs simply just
When I start the program, a black window appears... What should I do?
Are on an old version of Windows 10 by any chance?
try messing around in the settings, like just changing what window it's focused on
this is the only thing that makes me jealous of windows users right now.
Having a crt filter for everything you do on your pc sounds so sick....
You and me both, I made my own crt viewer for linux meanwhile, still waiting for ShaderGlass Linux https://luxae.itch.io/lux-crtinted-glasses/devlog/1187645/shaderglass-weird-linu...
For people having troubles with OBS, try enabling SLI/Crossfire capture in the property window. Maybe this should be added in the documentation! Anyway, really nice app. I will definitely use it for all my videos !
This app is really cool, the ultimate for watching SD content or playing pixel art indie games. Better than reshade as it has access to retroarch's superior shaders.
I just wish we had one thing:
* a "CUSTOM" pixel size setting that lets us input an exact resolution to downsample to/simulate. Some games and content don't fit the 1x, 2x, 3x, 4.5x etc system. Also, when we pick one of those-- it doesn't tell us what resolution is being simulated either. I would like to input , say, 640x360 and it will downsample and simulate that exact resolution. Same with 480x240, or weird games like Blazing Chrome or CrossCode which use very unique 'internal' resolutions. Would be nice if the preset ones we have now also told us somewhere what resolution is being simulated (as it can vary based on content being cloned).
Hopefully we can get something like this!
This is such an incredible tool, I can assure you that everyone in the retro gaming community was waiting for something like it! I hope a Linux/Wayland port of this comes up in the future too, as per the advent of the Steam Machine and Steam Deck ecosystem <3
I have a problem where my screen gets a yellow border when i use the app, any idea what is causing this? (Windows 10)
Only Win 11 allows removing yellow border, there are some workarounds on Win 10 but limited, check the docs and FAQ.
question: what level of retro_palettes is perfect for pizza tower cyop?
Is there a linux version in the works? i just dove away from Win11 and this would be perfect!
bro it looks like i am using windows 11 on a old Monitor
DOSBOX: I am trying to create a script to run DOSBox games with ShaderGlass. So that shaderglass launches before the game, then closes after dosbox game closes. So far I get various results when trying different parameters. None work entirely yet. Any input?
Yo this is absolutely incredible. Thank you!
Awesome to try out!
This is fantastic! Is there any resource where people can share ideal settings for specific games? I think some more advanced users might be able to give tips for newcomers.
Can we get Linux support?
Oh my globb!!! The last update is so cooool. Now I can have ShaderGlass in my second monitor with YouTube or Discord without losing the image.
Thank you so so much!
Unfortunately, the yellow border renders this program completely unusable for me.
Just wanted to come back and say thank you again. I use this pretty much every day and can't imagine my life without it now, honestly.
That's awesome, thanks for letting me know - and enjoy!
Does this device add any latency to gameplay?
Yes, but I'm hoping that will be fixed with the most recent release or that I have settings messed up. I have a high end laptop that should be able to ape the effects but I get stuttering with everything from retro games to rpg maker games, to triple aaa (eww lol). If anyone has any pointers I would appreciate it.
This is amazing stuff. Would it be possible to save window size and position co-ordinates when you save a profile? It only saves shader used, pixel size etc AFAIK. I know you can check 'remember position' but I have a few different apps with different window positions required (and specifically, games that use a horizontal display and ones with a vertical display) and I have to manually re-adjust every time I change games. I first tried saving a horizontal profile and a vertical profile, but I guess it doesn't work that way? Thanks again for such a game-changing piece of software!
Thank you for continuous development. In many cases this is the dream come true for me. Fantastic software!
Biggest bummer about switching over to Linux is that this doesn’t work anymore lol. If anybody knows of a similar project for Linux, let me know - because ShaderGlass was awesome for retro gaming.
I found a picom shader that has a bunch of features for having that old CRT effect.
https://github.com/ikz87/picom-shaders
I don't know how you set it up but if I figure out how to set it up then I'll let you know.
There's also CRT effects for hyprland.
https://github.com/hyprland-community/awesome-hyprland/issues/22
I've never used hyprland. Also make sure to open images in new tab if you want to see the effects cause the compression on github will sorta remove the effect. I hope you enjoy using Linux, it's pretty cool if you can get over all this stuff.
Picom-Shaders seems straightforward, you need to have Picom. The problem is that it runs in x11 and I’m in Wayland.
Hyprland Effects looks cool, but Hyprland is a pain to get going on my desktop. Setting up a multi-monitor config is unnecessarily tedious.
Sup, I made my own project for linux, sure has some limitations and only a few shaders but it'll do in a pinch https://luxae.itch.io/lux-crtinted-glasses/devlog/1187645/shaderglass-weird-linu...
oh hell yeah! Thanks for the heads-up, I’ll check it out :D
when I try shader retrocrisis rc-gdv-ntsc-nes-rgb-100 the program crashes is there anyway to fix this thanks
Thanks, you're right: this shader can only support 585px wide-input on DirectX due to texture scaling limits; you should still be able to use it if you set your (smaller that 585px wide) input first, but I will fix the crash.
Wanted to thank the dev(s) for all the hard work and continued improvement on this amazing app based on community feedback and qol updates. Truly deserves more recognition from the retro community, keep up the amazing work!
Thanks a lot!
i just make and acc to say thanks you
awesome, thanks ;)
When will we see a linux port?
I've been using shaderglass for so long, it's an amazing tool just to mess around with and incredibly impressive. And so easy to use. Thank you for putting so much love into a free, open source tool!!