Thanks for the feedback! Shaders in ShaderGlass are already in RetroArch (it's where they came from) so you should be able to use them there directly, but you can also start ShaderGlass and RetroArch side-by-side if you prefer. Any closer integration is not on the cards at the moment.
I am simply interested in combining different shaders to make personalized presets, something Retroarch allows, to improve indie games with pixel-graphics. Thank you again, waiting for the next release!
This is beyond amazing! It's brilliant! Can I ask how you can use it with games, for example in CC6, how can you apply this to the game, so it would look like this? Thanks a lot.
Thanks man, you should be able to play CC6 games with ShaderGlass window applying the effect without problem. But if you'd like to add the effect to a CC6 game itself then it's not something ShaderGlass can do, it's a completely different function. It'd require CC6 to import a custom post-processing effect shader which I'm not sure it is able to do.
Thanks mate, please help to share the word so more people can enjoy it, that's what ShaderGlass needs the most! And if anyone deserves a donation it's the RetroArch community who developed all the shaders, I just wrapped them up!
This is great, but I want to take a screenshot with the effect, is it possible? I can do it with 'Stop' under processing or pressing 'X', is there a shortcut key to restart the process? Great tool!!
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Thank you very much for this great tool! Would it be possible to make a libretro port of Shaderglass you can launch with Retroarch?
Thanks for the feedback! Shaders in ShaderGlass are already in RetroArch (it's where they came from) so you should be able to use them there directly, but you can also start ShaderGlass and RetroArch side-by-side if you prefer. Any closer integration is not on the cards at the moment.
I am simply interested in combining different shaders to make personalized presets, something Retroarch allows, to improve indie games with pixel-graphics. Thank you again, waiting for the next release!
This is beyond amazing! It's brilliant!
Can I ask how you can use it with games, for example in CC6, how can you apply this to the game, so it would look like this?
Thanks a lot.
Thanks man, you should be able to play CC6 games with ShaderGlass window applying the effect without problem. But if you'd like to add the effect to a CC6 game itself then it's not something ShaderGlass can do, it's a completely different function. It'd require CC6 to import a custom post-processing effect shader which I'm not sure it is able to do.
Thanks for the response. It's pretty cool what you've made! Brilliant Job!
Mausimus, I searched for something like this for ages: please add the option to make a donation! Great work.
Thanks mate, please help to share the word so more people can enjoy it, that's what ShaderGlass needs the most! And if anyone deserves a donation it's the RetroArch community who developed all the shaders, I just wrapped them up!
This is great, but I want to take a screenshot with the effect, is it possible? I can do it with 'Stop' under processing or pressing 'X', is there a shortcut key to restart the process? Great tool!!
Hey, thanks for the feedback! Please try 0.6 beta just released, you can both export a screenshot and also pause/unpause using a keyboard shortcut.
Awesome, thank you!
This software is amazing!